LEGO MINDSTORMS NXT-G Programming Guide
* 26 chapters + 1 Appendix
* Covers all the blocks that come with the retail/education software
* My Block coverage
* Chapter dedicated to data hubs and data plugs/wiring
* Introduces concept of pseudo code early and uses it throughout the book
* All blocks used in sample programs to demonstrate concepts
I originally wrote this as a tutorial for Atlanta-area teachers but it turned into a full-fledged book - 40 pages became 200. I'll post some chapter excerpts for download as soon as I receive them from my publisher. Table of Contents is included here as an image.
NOTE: This book is completely different in structure and style than my "Mayan Adventure" book; I still use an informal writing style, but this book does not include a fictional storyline to break up book sections. Chapters are short and suitable for short classroom schedules. All chapters cover one NXT-G block with the exception of two chapters that cover 2 blocks each.